I’ve pretty much just been working (a little) on the map of Graven these past weeks as I prep for the CELTA course. The pre-course task took forever, but it’s done now and I have a little time before classes start. Like, a day. I’ve “zoned” the buildings and the map, separating them by wealth/”use” (residential buildings are divided into wealth “zones”, but commercial, industrial, and office buildings aren’t really). The map does show density/wealth a little bit, but it’s mostly just for my own reference so it’s not very clear. Basically, the darker the color, the denser and “poorer” the area. The lighter the color, the less dense and “wealthier” the area. Now, that doesn’t necessarily mean that the densest areas are the poorest or the least dense are the wealthiest – a lot of dense areas are also wealthy, with gated communities and beautiful uses of not a lot of space. There are also plenty of poor areas where buildings have been demolished (partially or fully), or where there just aren’t a lot of (permanent) buildings. I’ll be working on refining exactly where buildings will go, where I’ll need plazas and parks/green spaces, etc. tonight, and hopefully by tomorrow evening I’ll have finished placing all the buildings. I’m also hoping to do some area sketches, especially of the “poor” area, with a lot of notes for the upcoming comic (!) I’ll be working on that during lunch hour at CELTA, so I’m leaning towards a penciled-with-light-digital-painting look (actually, Badirfilay is a great example of the sort of line and color style I’m looking at).
Here’s a look at what I’ve done with the zoning so far – maybe I’ll have a more detailed “notes-map” locating things like central plazas, major parks/green spaces, etc. later this evening.